# Missions

## Tier System

* The missions will utilize a tier system. These tiers will range from Difficulty 0 (D0) to Difficulty 3 (D3). D0 missions are legal missions which have a 100% success rate. These missions require no initial deposit, but they have a low reward rate.
* D1 to D3 missions are illegal missions. These missions have a risk factor where you are never 100% guaranteed to succeed. These missions require an initial deposit which increases for each tier. Canceling these missions will cause a penalty. Pen Frens NFTs will never be burned.

**D = Difficulty**

D0 = X amount of $CRED or $SMOKES, takes X hours.\
\- Requires X amount of $CRED or $SMOKES as a deposit.\
&#x20;\
D1 = X amount of $CRED or $SMOKES. takes X hours \
\- Requires X amount of $CRED or $SMOKES as a deposit. \
\
D2 = X amount of $CRED or $SMOKES, takes X hours \
\- Requires X amount of $CRED or $SMOKES as a deposit. \
\
D3 = X amount of $CRED or $SMOKES, takes X hours \
\- Requires X amount of $CRED or $SMOKES as a deposit.

## $SMOKES & $CRED missions

* $SMOKES missions are located in the prison. These missions focus on rewarding prisoners so they can afford a day release so that they can earn $CRED → buy yourself out from prison. Canceling a $SMOKES mission will not burn the $SMOKES, but put them back into the mission supply.
* $CRED missions are located outside of prison. $CRED missions pretty much work the same way as $SMOKES missions except that if you cancel a $CRED mission, the initial deposit of $CRED will be burned.

## Mission Unlock System:

\
D0 is the standard, this means that it will be unlocked from the start.\
Difficulty 1-3 however, are locked missions. This means you would have to pay X amount of $CRED or $SMOKES in order to unlock them.\
\
**Example**\
\- Difficulty 0 → Difficulty 1 = 50 $SMOKES or $CRED unlocking Fee\
\- Difficulty 1 → Difficulty 2 = 150 $SMOKES or $CRED unlocking Fee\
\- Difficulty 2 → Difficulty 3 = 200 $SMOKES or $CRED unlocking Fee\
\
The unlocking fees shown above are just examples.

### Vending Machine

Until the mission system is fully created and up and running, there will be a vending machine site where holders can claim 2 $SMOKES every 24 hours.

The reward amount will be based on “Difficulty 0” of $SMOKES Reward Rates.

![](/files/KIg2nYgASXgBLOWs14DL)


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